• Funny how all the example patches are paraphonic instead of polyphonic. What's up with that? Cost cutting :)
  • You can set up the polyphony however you want - i.e., if a filter & amp are before the PolyToMono node, then they are polyphonic; anything after the PolyToMono node is monophonic. It's up to however you want to design it. If you have other topologies for example patches, please post them!
  • Polyphony doesn't seem to add to big a hit to CPU but I would like an option to limit it to certain voices.
    I think there's an example patch running polyphonic delays up here somewhere.