Waveform Animator (now Wave Anime)
  • I came across this article by Bernie Hutchens and thought it might be fun to see if the ideas can be applied to making a waveform animator in audulus.

  • Here's my best attempt, utilizing 4 instances instead of 6 because there was already a quad sine LFO. I think it sounds pretty good, even if it attenuates the signal a little bit. There are plenty of ways to make it loud again. :)

    Edit 9:36 - Added quick demo to showcase the intended use case. Please sweep the waveform to see how it responds to sine and triangle as well as saw but doesn't really work with square.
    Screen Shot 2018-03-23 at 9.20.52 PM.png
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    wave anime.audulus
    wave anime demo.audulus
    Screen Shot 2018-03-23 at 9.35.51 PM.png
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  • The module works well especially when used similar to detuning when you have two instances and add some analog delay.